Build, Tony Fadell (7/10)

A guidebook on company and product building

Build, Tony Fadell (7/10)

Rating: 7/10

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🚀 The Book in 3 Sentences

  1. A guidebook on company and product building
  2. Grounded in the personal experiences and stories of Tony Fadell, who played a prominent role in creating the iPhone and iPod
  3. Accessible, comprehensive, and widely applicable to a broad array of contexts and readers

🎨 Impressions

  • It's a okay book. It's well-structured and very comprehensive. It's also grounded in and written from the perspective of someone with very real company and product-building experiences, which I appreciate.  
  • But I didn't really learn anything new about product building that I hadn't already seen/read. Most of it felt quite a lot like common sense.
  • Lean Startup was far more valuable for product builders, imo. Build, on the other hand, takes a broader, (hardware technology) company-building perspective and I think this generality is the book's strength and also its weakness.
  • Not really a book I would recommend for anyone to read, but perhaps some specific chapters are worth reading/converting into blog posts.

🥰 Who Would Like It?

  • Entrepreneurs, product managers, VCs, etc.

☘️ Top Lessons

  • If you want to start a company, you need to be a mission-driven asshole
  • Data can help, not decide
  • Design every step of the customer journey

💬 Top Quotes

  • What you’re building never matters as much as who you’re building it with
  • Sometimes the people you don’t expect to be amazing—the ones you thought were Bs and B+s—turn out to completely rock your world. They hold your team together by being dependable and flexible and great mentors and teammates. They’re modest and kind and just quietly do good work. They’re a different type of “rock star
  • Traditional schooling trains people to think incorrectly about failure. You’re taught a subject, you take a test, and if you fail, that’s it. You’re done. But once you’re out of school, there is no book, no test, no grade. And if you fail, you learn. In fact, in most cases, it’s the only way to learn—especially if you’re creating something the world has never seen before.